

An excellent accompaniment to this is Flesh of Marble, which gives you invulnerability –albeit briefly - as long as you don’t attack, giving you the chance to swoop in and attempt to defeat your opponent up close. Subjugating Presence as a passive is relatively useful in play, slowing your nearby enemies and also alerting you when they get just that little bit too close. The Ventrue is also alerted when the enemy would step into their presence. Nearby enemies have their movement speed slowed. Silenced enemies cannot use vampiric powers while affected. Rush forward, dealing moderate damage and silencing enemies for a brief duration.
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Harden your skin for a brief duration, turning you fully invulnerable as long as offensive actions are not used.

While the self-heal is nice, there are enough mortals around to feed on for health, and the Final Act isn’t much use when you’re public enemy number one. Sadly, the Muse really struggles in solo combat, which is unsurprising considering they’re designed as a support character. Kindred Charm also has its uses, as it’s nicer when your prey doesn’t struggle, right? The Blinding Beauty flashbang is great for getting yourself out of sticky situations, and your Projection Dash can be used to flank enemies or get away unscathed. Of the two, the Siren is the most viable in solo play. Kindred Charm (Passive) – Nearby civilians are charmed, temporarily making them act friendly towards you and your team.įinal Act (Passive) – Instantly refresh your cooldowns and enable the use of powers when downed. Projection Dash – Send out a projection of yourself, which you can dash to. Taking damage or using the power while channeling interrupts the healing state.

Rejuvenating Voice – Enter a restorative state that heals you and nearby allies while channeled.
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Relying a little more on your aim, their Shockwave Punch gives you a barrier if things get a bit too intense, with Soaring Leap providing the perfect escape route for you to make full use of that True Grit passive.īlinding Beauty – Slowly erupt into pure beauty, blinding and damaging all nearby enemies. The Brute is also the perfect weapon, though. The combination of Adrenaline Rush and Earth Shock is perfect for stunning your enemies so that you can obliterate them, and Soaring Leap offers a great escape option if too many try to pile in. While both classes are much of a much in terms of abilities, we prefer to run the Vandal for pure damage power. True Grit (Passive) – The Brute replenishes up to half of their health while not taking damage.Īdrenaline Rush (Passive) – Gain moderate damage resistance when in close vicinity of enemies. Soaring Leap – Perform a powerful jump forward. Shockwave Punch – Unleash a shockwave capable of deflecting bullets.Įarth Shock – Leap forward and crash upon the ground, dealing damage and hurling enemies upward.
